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https://marsvr.io

MarsVR - Virtual Reality for Mars Exploration
Virtual Reality to support the research and tell the story of the Human Exploration of Mars. Visit our browser-based MDRS 360 environment
MarsVR - Virtual Reality for Mars Exploration AboutRoadmapLatest UpdatesBlog STATIC ENVIRONMENT MDRS 360Visit our browser-based MDRS 360 environment which was created using 360 cameras and allows you to explore the campus using any device.Access MDRS 360STATIC ENVIRONMENT MDRS 360Visit our browser-based MDRS 360 environment which was created using 360 cameras and allows you to explore the campus using any device.Access MDRS 360NOW AVAILABLE ON STEAMMars Desert Research Station VR (MDRS VR)Our initial VR environment of The Mars Society’s analog station in southern Utah, a full-fidelity digital twin of the campus facilities, complete with training objects and activities.Install from Steam PagePlay VideoPlay VideoMars Society Virtual ConventionMarsVR Progress ReportHear from James Burk of The Mars Society and Jeff Rayner of MXTReality about their latest progress to build virtual reality environments to support the human exploration of Mars.Watch VideoVideo PlaylistMarsVR Campaign VideosWatch the videos we produced as part of our 2021 crowdfunding campaign on Indiegogo.Watch VideoPlay VideoThe MarsVR ProgramA Multi-Phase Approach to Developing Virtual RealityThe Mars Society is building a new open-source Virtual Reality platform — we call it “MarsVR” — that can be used for serious research towards the goal of sending humans to Mars. The MarsVR Program will be a multi-phase effort designed to pioneer the emerging field of CrowdExploration, which we define as the partnership between the first astronauts on Mars and the VR experts and enthusiasts back on Earth. We aim to establish the capability of using Virtual Reality to assist with the initial human exploration of landing sites. Phase I of the Mars VR Program will focus on designing training simulations for use at the Mars Desert Research Station, providing direct assistance in the training of MDRS crew members. We will also open-source the key elements of the platform so that the general public can freely make use of it to experience the exploration of Mars.Program PhasesPhase 1: MDRS Prototype & DemosPhase 1 of MarsVR was focused on creating a prototype training environment centered on the Mars Desert Research Station. We scanned the base and a square mile of terrain using a drone and the latest photogrammetry techniques. We stitched these visual and virtual reality data assets together into a Unity project that was successfully demoed at the Mars Society conference and several other events. The Phase 1 build is available for Mars Society chapters upon request but it is not yet publicly available. Our team of volunteers will be significantly augmenting this environment in Phase 3 along with significantly improved & updated terrain and facilities models.Phase 2: Improved Models & Unity Project UpgradesPhase 2 was focused on upgrading our Unity project and VR libraries to be more flexible and able to handle multiple environments and 3-D Base/Colony designs in addition to the MDRS facilities. We began work on a future Mars terrain using the region of Melas Chasma on the floor of Valles Marineris, which is an ideal human settlement location. We also worked to improve our photogrammetry building interiors and drone-captured terrain assets in preparation for future phases. We also released our first open source model on Sketchfab. Phase 2 is now concluded.Phase 3: First Public Release & New PartnershipsPhase 3 has begun in February 2021 with our new crowdfunding campaign on Indiegogo, with additional sponsorship opportunities to support 2021 development. We plan to issue our first public release, additional open sourcing of models and other assets, as well as creating additional training scenarios. We are also adding new partnerships with VR/AR companies and communities.Phase 4: Training, Multiplayer, Schools & MuseumsPhase 4 will roll out our full set of peer-reviewed crew training procedures, our multi-user environment, K-12 curriculum, and begin our outreach to schools and museums. Additional releases in Phase 4 will increase the amount of training procedures available in the application, add a new analytics layer to collect data for researchers, and more overall content in the application.Phase 1: MDRS Prototype & DemosPhase 1 of MarsVR was focused on creating a prototype training environment centered on the Mars Desert Research Station. We scanned the base and a square mile of terrain using a drone and the latest photogrammetry techniques. We stitched these visual and virtual reality data assets together into a Unity project that was successfully demoed at the Mars Society conference and several other events. The Phase 1 build is available for Mars Society chapters upon request but it is not yet publicly available. Our team of volunteers will be significantly augmenting this environment in Phase 3 along with significantly improved & updated terrain and facilities models.How XooApp WorksAliquam a augue suscipit, luctus neque purus ipsum neque dolor primis libero tempus, tempor posuere ligula varius Modern, Powerful and CreativeGravida donec integer ipsum porta justo at velna vitae auctor integer magna at risus auctor purus rutrum primis ultrice ligula luctus impedit magna dolor vitae risus auctor purus pretiumDonec enim ipsum porta justo integer at velna vitae auctor integer congue magna at risus auctor purus unt pretium ligula rutrum sapien ultrice eros dolor luctus odio placerat massa magna cursusDiscover More Awesome ScreenshotsAliquam a augue suscipit, luctus neque purus ipsum neque dolor primis libero tempus, tempor posuere ligula varius Experienced and SkilledAn orci nullam tempor sapien, eget gravida integer donec ipsum porta justo at odio integer congue magna undo auctor gravida velna magna orci lacus odio ac risus auctor faucibus orci ligula massa luctus et ultrices posuere cubiliaAvailable on iPhone, iPad and all Android devices from 5.5Go Premium. Be HappyAliquam a augue suscipit, luctus neque purus ipsum neque dolor primis libero tempus, tempor posuere ligula variusXooApp FreeFree20 Users Tasks5 GB of StorageTheme CustomizationFree Email SupportSecurity SuiteGet StartedXooApp Pro20$ / monthly20 Users Tasks5 GB of StorageTheme CustomizationFree Email SupportSecurity SuiteUpgrade to PROCustomers FeedbackAliquam a augue suscipit, luctus neque purus ipsum neque dolor primis libero tempus, tempor posuere ligula variusSuper SupportEnim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo conse quat. Duis aute irure dolor in reprehenderit in voluptate.Jonathan MorganMarkettingWhat a theme!Enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo conse quat. Duis aute irure dolor in reprehenderit in voluptate.Harsul HishamEngineerOutstanding SupportEnim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo conse quat. Duis aute irure dolor in reprehenderit in voluptate.Teem SouthyDeveloperHappy!!Enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo conse quat. Duis aute irure dolor in reprehenderit in voluptate.Harsul HishamEngineerNice PersonEnim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo conse quat. Duis aute irure dolor in reprehenderit in voluptate.Jake MarginMarketing 1154Happy Client409Tickets Closed869Followers901Cups of CoffeeDo even more with the XooApp AppFeugiat eros, ac tincidunt ligula massa in faucibus orci luctus posuere cubilia curae integer congue leo metusPress About XooAppAliquam a augue suscipit, luctus neque purus ipsum neque dolor primis libero tempus, tempor posuere ligula variusSemper lacus cursus porta, feugiat primis in luctus ultrice tellus potenti neque dolor primis in posuere magna nec augue ipsum primis risus auctor purus pretium ligula rutrumWhat Our Clients SayOur ClientsMarsVR in the NewsNemo ipsam egestas volute turpis quaerat sapien mars-admin May 15, 2021June 2, 2023 MarsvrSpace.com article on MarsVR crowdfunding campaign mars-admin May 3, 2021July 7, 2023 MarsvrMarsVR on Mars Talk – James Burk and Ali Zareiee from VR Oslo & Adapa 360 mars-admin February 24, 2021July 7, 2023 MarsvrThe future of Mars colonization begins with VR and video games – CNET.com mars-admin March 3, 2020June 2, 2023 MarsvrMarsVR Interview with Charbax on Youtube mars-admin October 16, 2018July 7, 2023 MarsvrView MoreProvide us feedback to help guide the team with development: Send Feedback on MarsVRSubscribe to Newsletter Nemo ipsam egestas volute turpis dolores ut aliquam quaerat sodales sapien undo euismod blandit vitae arcu. Aenean blandit non nulla at sodales mollis in eget velit aliquam quaerat sodales sapien undo ongue magna impeditUseful LinksBlogBlogHow It Works?How It Works?Privacy PolicyPrivacy PolicyTermsTermsSupportFAQsFAQsEditor HelpEditor HelpLife ChattingLife ChattingContact UsContact UsThe Mars Society is building a new open-source Virtual Reality platform — we call it “MarsVR” — that can be used for serious research towards the goal of sending humans to Mars. Important LinksAbout UsRoadmapLatest UpdatesBlogThe Mars SocietyConnect With Usinfo@marsvr.com Copyright © 2023 The Mars Society Main Site. Designed and Developed By Ogrelogic
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Virtual Reality to support the research and tell the story of the Human Exploration of Mars. Visit our browser-based MDRS 360 environment
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